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bbox size based on previous iteration


maqroll

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Hi, 

I would like to create a stack with some pieces of geometry and scale down each of them based on the previous bbox. The final look should be a pyramid based on the geometry you are using ..

My problem is that I haven't been able to figure out the correct VEX syntax to use a point wrangle and read the bbox from the previous iteration. Any help out there?

Thanks 

I attached a graph example

testing.hipnc

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