Daniel_Daniel Posted May 1, 2019 Share Posted May 1, 2019 I am trying to bake textures into a new uv layout. I created uv2 attribute on vertices, but don't know how to tell baker to use it. An example of this in blender: https://www.youtube.com/watch?v=h880hxH-BC8 Quote Link to comment Share on other sites More sharing options...
Daniel_Daniel Posted May 1, 2019 Author Share Posted May 1, 2019 (edited) Solved here: https://www.sidefx.com/forum/topic/66020/?page=1#post-282157 Edited May 1, 2019 by Daniel_Daniel Quote Link to comment Share on other sites More sharing options...
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