peship Posted June 21, 2006 Share Posted June 21, 2006 Seems that Shake is officialy dead. It is available for the dirty $500. If you want to put your hands on the source code you need to throw another 50000 bucks on the table. Apple claim that they will start on the next generation compositing software. Difficult to believe on that ( reading the header of the home page of Shake - "Shake 4.1. The perfect extension for Final Cut Studio." ). http://www.apple.com/shake/ Quote Link to comment Share on other sites More sharing options...
MADjestic Posted June 21, 2006 Share Posted June 21, 2006 Seems that Shake is officialy dead.It is available for the dirty $500. http://www.apple.com/shake/ 28716[/snapback] Why do you say that it is dead? Or is it some idiom? Quote Link to comment Share on other sites More sharing options...
peship Posted June 21, 2006 Author Share Posted June 21, 2006 No, it is not an idiom. After Apple bought NothingReal, Shake started falling behind. Version 4.1 is pretty mutch the same like the good old 2.5. The software itself shows it's age ( data flow limited to 4 channels only, very bad paint module, bad performance, completely missing 3D space, the list goes very long ), in addition Apple is screwing it while trying to "integrate" it in their image/video editing line which is simply stooopid. As i said in my initial post - i dont see how Apple is going to make a new compositing app whithoud trying to tight integrate it in their idiotic pro design suite ... and in this way ruin the new software right at the beginning ... Hope my toughts are more clear for you now. Quote Link to comment Share on other sites More sharing options...
tomoyaorwoff Posted June 21, 2006 Share Posted June 21, 2006 Shake is dead, Long Live HALO! Quote Link to comment Share on other sites More sharing options...
symek Posted June 22, 2006 Share Posted June 22, 2006 first thing I said after apple buying shake was: this is begining of its dead. And now I sure I was right... I love this program.... Quote Link to comment Share on other sites More sharing options...
MADjestic Posted June 23, 2006 Share Posted June 23, 2006 first thing I said after apple buying shake was: this is begining of its dead. And now I sure I was right... I love this program.... 28734[/snapback] well, there is a neat alternative. D2Nuke! ) I enjoyed everything I read about it, and it must be not far from Shake in terms of workflow. Quote Link to comment Share on other sites More sharing options...
peliosis Posted June 23, 2006 Share Posted June 23, 2006 well, there is a neat alternative. D2Nuke! ) I enjoyed everything I read about it, and it must be not far from Shake in terms of workflow. 28737[/snapback] Nuke is not very popular is it? I'd opt for fusion, halo seems to be very slow and feature lacking, it's not a fullblown competitor for comp software but It better be what it is (houdini supporting compositor) than draw sesi resources from other R&D areas. Quote Link to comment Share on other sites More sharing options...
symek Posted June 23, 2006 Share Posted June 23, 2006 Nuke is not very popular is it? I'd opt for fusion, halo seems to be very slow and feature lacking, it's not a fullblown competitor for comp software but It better be what it is (houdini supporting compositor) than draw sesi resources from other R&D areas. 28738[/snapback] Give Halo some time..! Yep, Nuke rulez, actually its much more interesting piece of software right now than shake but still it's less comfortable to work then shake (sorry Jason), but... the real power of Nuke is unbeaten! Shaka is eaten by DF/Afx/Combustion from the one side and by Nuke/Flame/Toxic from the other side. After that remains 500dollar baby... said, said... Quote Link to comment Share on other sites More sharing options...
digitallysane Posted June 23, 2006 Share Posted June 23, 2006 Give Halo some time..! 28740[/snapback] It already had too much time... How many years should pass until it's done? I actually don't think Halo should even try to become a full featured compositor, because it's a lost cause. Too few resources. How much time would pass until they could make a useful, predictible, competitive tracker? Or paint system? And after that, how many users would use Halo for tracking, instead of an established compositing / tracking package? However, I think that even now, with it's multi chanel workflow and VEX, it's the BEST rendering post-processing software available. I would rather see SESI further going in that direction, with more re-lighting, re-texturing, re-coloring and anything that's possible with deep rasters. The world is full of good compositing packages, but the rendering post processing area is lacking. Here Halo already shines, but it's much room for improvement. Quote Link to comment Share on other sites More sharing options...
symek Posted June 23, 2006 Share Posted June 23, 2006 .... yes, we had this conversation already: http://odforce.net/forum/index.php?showtopic=3831 hadn't we? Quote Link to comment Share on other sites More sharing options...
digitallysane Posted June 23, 2006 Share Posted June 23, 2006 .... yes, we had this conversation already:http://odforce.net/forum/index.php?showtopic=3831 hadn't we? 28743[/snapback] Yeap, as well as "Halo needs more time" popping around here and there. Quote Link to comment Share on other sites More sharing options...
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