rod.vfx.td Posted May 15, 2019 Share Posted May 15, 2019 Any ideas how to install this on Debian/Mint? The .rpm to .deb is the easy part.. but when installation (real Renderman installation) begins, some sort of network error occur.. looks like a wrong library problem... Ideas?! Quote Link to comment Share on other sites More sharing options...
Pazuzu Posted May 16, 2019 Share Posted May 16, 2019 The main issue is with the libssl and the Qt version that the installer uses. One thing that worked for me was to install the Qt 5.6.1 and also the openssl-1.0-dev. I hope this helps you! Cheers! Alejandro Quote Link to comment Share on other sites More sharing options...
rod.vfx.td Posted June 13, 2019 Author Share Posted June 13, 2019 On 5/15/2019 at 9:38 PM, Pazuzu said: The main issue is with the libssl and the Qt version that the installer uses. One thing that worked for me was to install the Qt 5.6.1 and also the openssl-1.0-dev. I hope this helps you! Cheers! Alejandro Thanks, Alejandro! Success installation! Did you have an idea of how to use volume shader to work with pyro fire? How to setup pxr_volume and pxrprimvar to build a similar "mantra pyro" on Renderman? I tried a lot of combinations on this, but it is very poorly documented regarding volumes on Houdini. Quote Link to comment Share on other sites More sharing options...
Alexander Weide Posted June 28, 2019 Share Posted June 28, 2019 On 13.6.2019 at 6:47 PM, rod.vfx.td said: Thanks, Alejandro! Success installation! Did you have an idea of how to use volume shader to work with pyro fire? How to setup pxr_volume and pxrprimvar to build a similar "mantra pyro" on Renderman? I tried a lot of combinations on this, but it is very poorly documented regarding volumes on Houdini. HI, i try to get it running too. But how can i install QT5.6.1? Linux Mint tells me to install Libdw.so.1 Quote Link to comment Share on other sites More sharing options...
Nippelmanius Posted July 15, 2019 Share Posted July 15, 2019 On 13.6.2019 at 6:47 PM, rod.vfx.td said: Thanks, Alejandro! Success installation! Did you have an idea of how to use volume shader to work with pyro fire? How to setup pxr_volume and pxrprimvar to build a similar "mantra pyro" on Renderman? I tried a lot of combinations on this, but it is very poorly documented regarding volumes on Houdini. Hey, there is an entire page for „shading a fireball with renderman“ in the docs. https://rmanwiki.pixar.com/display/RfH/Shading+a+Fireball Actually its quite similar to mantra and Arnold when it comes to volume shading Quote Link to comment Share on other sites More sharing options...
DulcePinel Posted December 30, 2019 Share Posted December 30, 2019 (edited) Hi..although RPM packages are typically installed via command line, some Linux distributions have GUI-based package managers, like gnomerpm. Some distributions will also allow for double-clicking the RPM file in a directory browser, which will invoke RPM with default arguments. You can try this with your Linux-based system. Should it not begin the installation on its own (because you do not have the necessary components to double click an .rpm) then you may begin the process using the steps below. order pcb Edited January 20, 2020 by DulcePinel Quote Link to comment Share on other sites More sharing options...
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