Jump to content

Rendering Cola


Recommended Posts

Man vs Machine recently completed this project for Pepsi.

I have been trying to render a similar look using a setup that involves adjusting adsorption in the materials and setting the IOR for the cola @ 1.33 and the bubbles @ 1.0 but I can never get anywhere close to this look.

Does anyone know if this look can be achieved with Mantra?  If so, can you offer some advice on how to achieve this look?

Thanks in advance.

MVM_pepsi.jpg

Link to comment
Share on other sites

Last time I looked into shading fluids it was done with a combination of surface hull and bubbles with nested dielectrics enclosing a uniform volume. Roughly like this:

coke_0.jpg.96961c19621291bbe718131de2f7e274.jpgcoke_1.jpg.44fe10b8dd67cc971b25e68444a42f47.jpgcoke_2.jpg.d90838d953c43aea73c09c61de8766b2.jpgcoke_3.jpg.4953c23cc72023a85fe80b5edc1cb06b.jpg

 

On 19.5.2019 at 1:58 AM, byronfillmore said:

I have been trying to render a similar look

Why don't you publish your attempt so we have something more elaborate to start from?

coke.hipnc

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...