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Ptlined() In Vops?


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I browse "essential renderman fast" trying to recreate some shaders in vops.

I'd like to create a line from point to point (surface context) but can't find ptlined() function.

I know it is present in vex but what with vops?

Is there any other function mimicing ptlined()??

Can i type it into inline vop?

Not that i so desperatly need it but I'm curious.

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You know what I thought a while ago..."Huh, antialiasing yet and I'm home baby!"

not any more :)

I'm too weak yet to comment your help, but thanks for an indepth investigation :), I'll have to take a closer look though.

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