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Growing surfaces


Timbur

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Hi all!

My question is kinda simple but haven't found an answer yet. How can I achieve effect like this:

 14b5f274598831.5c389ff13b39e.gif

This animated carbon fiber would be exactly the thing I'm looking for, but I know I should start just growing simpler stuff on the top of another surface.

Any suggestion what tutorials I should watch?

Thanks!

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Simon Holmedal talked about this in a couple of his presentations, I think if you Google his name, videos should pop up. I believe the technique would be using 2 or more different objects / shapes (I think 4 would be ideal), then using Blend Shapes SOP to blend between them using some kind of growth solver which propagates an attribute over a surface telling Houdini when and where to blend certain shapes.

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