ikatz001 Posted June 5, 2019 Share Posted June 5, 2019 Hi, Looking for a clever idea on how to 'panel' any given geo into discreet units. Ill try to explain.. Basically I want to take a 3d model and divide the surface into different sections, each with a thickness. The sections would build on top or under each other and fit perfectly. There needs to be overlap between the sections / panels. The usage of this is to be able to 3d print a model that is larger than the 3d printer build volume, but instead of simply cutting the object and having the parts show a seam, I would like for the different cuts to be more like panels that overlap.. So a way to think about it is imagine a given 3d model, and 'patches' adhering to the model all over it until they cover it completely. There is some overlap between the patches, and they take the exact point position of the underlying geo (so there is no loss in detail). I then take each patch and extrude it a bit to add thickness. Is there a procedural way to do this? Obviously better if it would give me some control on the overlap of each panel, etc. Hoping that was somewhat clear.. trying to get a visual somewhere will post if I find one. Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 5, 2019 Share Posted June 5, 2019 @ikatz001 something like this or? post please reference Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 5, 2019 Share Posted June 5, 2019 or this Quote Link to comment Share on other sites More sharing options...
ikatz001 Posted June 6, 2019 Author Share Posted June 6, 2019 (edited) Not quite, more like these. You can see the full model in the last image and then the 'paneling'. Did this manually in zbrush wondering if something like this can be done procedural in Houdini Edited June 6, 2019 by ikatz001 Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 6, 2019 Share Posted June 6, 2019 (edited) aha ....you have example exact like those on qlib ____voronoi_vdb_fracture_ql_SOP....endless possibility .. then you can extrude easy .. just one question ...Do you use Geomagic ? if not try ...I use a lot for that stuff when I print on Z Corp printers.... Nice gallery on Instagram you have github.com/qLab/qLib Edited June 6, 2019 by srletak Quote Link to comment Share on other sites More sharing options...
Librarian Posted June 6, 2019 Share Posted June 6, 2019 happy error @ikatz001 endless fun...happyerror.hipnc Quote Link to comment Share on other sites More sharing options...
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