AdamCrockett Posted June 6, 2019 Share Posted June 6, 2019 Been searching for a while and I can't figure out how to split a selection of edges. For example, lets say you have a sphere, and you double click the equator edge loop to select it. What node splits that edge selection into two edges, so that you can now “select 3d connected geometry” on either newly created hemisphere? in 3ds Max it would be an edit poly > split (on edge sub object selection) Thanks! Adam Quote Link to comment Share on other sites More sharing options...
anim Posted June 6, 2019 Share Posted June 6, 2019 Edge Cusp SOP 1 Quote Link to comment Share on other sites More sharing options...
AdamCrockett Posted June 6, 2019 Author Share Posted June 6, 2019 That did the trick! Thanks! Quote Link to comment Share on other sites More sharing options...
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