wreath Posted June 10, 2019 Share Posted June 10, 2019 Hi guys, what is the standard approach for creating constraints between 2 different objects fractured pieces. Say I have voronoi fractured box, and a voronoi fractured sphere. How can I use connect adjacent pieces to create constraints only in between box fragments and sphere fragments but not box - box & sphere - sphere fragments. Thanks Quote Link to comment Share on other sites More sharing options...
nuki Posted June 11, 2019 Share Posted June 11, 2019 (edited) if I understand you correctly, you can use the "Find Boundary Connections" option of connect adjacent pieces. Alternatively you could also pack your fragments once more, using a 'name' attribute unique to each object. That way the constraints would be created only between the two objects' centroids though. See attached file: bound_const.hiplc Edited June 12, 2019 by nuki 1 Quote Link to comment Share on other sites More sharing options...
wreath Posted June 14, 2019 Author Share Posted June 14, 2019 Hey Martin, thanks a lot man that was definetely what i meant and looking for, great file and demonstration too! cheers! Quote Link to comment Share on other sites More sharing options...
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