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bbox transform world vs. localspace

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found a, for me, wired thing.

Translating an object with a transform sop in object space via a reference scene data for an other bbox of an object, here world space, it dont work. See my attachement for better understanding.

So I think its the krux between world and local space. But how to convert the world into the local space and viceversa. Especially in this file example. How it would be done in an wrangler?

Thank you in advance.



Edited by Follyx

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