alr77 Posted June 13, 2019 Share Posted June 13, 2019 Dear all, The plot : -> Am currently simulating a simple shatter with rbdPacked prims + Constraints Glue + a gorund plane, all into a DOP. (nothing Awesome till here). The Questions : -> But, strangely, the little rbds continue to vibrate once fallen on the ground. It looks like continuous vibrating tiny giggly wiggly inter-collisions. Did any body ever had this ? Would it be possible, i've to FORCE STOP them using a desactivating VEX snippet in a DOP/geomety wrangle node ? If anybody had this one time, let me know, please. You will be welcome and it will be pleasure to discuss that point you. Thank you all a lot, cheers. Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted June 13, 2019 Share Posted June 13, 2019 https://forums.odforce.net/topic/21005-bullet-small-objects-not-stopping-to-move/ 1 Quote Link to comment Share on other sites More sharing options...
alr77 Posted June 13, 2019 Author Share Posted June 13, 2019 Thank's vicvvsh ! I'm checking right now ! cheers Quote Link to comment Share on other sites More sharing options...
alr77 Posted June 13, 2019 Author Share Posted June 13, 2019 Great man, Nice...i was wondering to set a VEX snippet...and they did..so it is the good solution. Thank you a lot. cheers. Quote Link to comment Share on other sites More sharing options...
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