Masoud Posted June 16, 2019 Share Posted June 16, 2019 Hi; How could I apply velocity force to an ocean fluid, using an animated geometry? (I think I should use volume, but I don't know how). Thanks. OceanApplyForce_01.hip 1 Quote Link to comment Share on other sites More sharing options...
Poetsofthefall Posted June 16, 2019 Share Posted June 16, 2019 Create a Custom vel. Fill Points in it. Convert it to VDB vel. Import the SOP to DOPNET. Plug it into popattribfromvolume and VOILAAA... Here is a file for REF. And the RESULT. custom_VEL_FLIP.hip Hope it helps... custom_VEL_FLIP.hip Quote Link to comment Share on other sites More sharing options...
Masoud Posted June 29, 2019 Author Share Posted June 29, 2019 (edited) Thank you "Poetsofthefall" Edited June 29, 2019 by Masoud Quote Link to comment Share on other sites More sharing options...
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