CinnamonMetal Posted August 11, 2019 Share Posted August 11, 2019 Is there any way to see the code which mPlay uses to render a sequence and when creating a flipbook ? Quote Link to comment Share on other sites More sharing options...
RogerW Posted August 12, 2019 Share Posted August 12, 2019 Hey there, Here are the methods that houdini uses to create flipbooks ( https://www.sidefx.com/docs/houdini/hom/hou/FlipbookSettings.html ) To see what the current values are for a given scene viewer flipbook the best I could come up with was to query the setting and print it out like this Quote #in a python script sop import toolutils viewer = toolutils.sceneViewer() curview = viewer.curViewport() #just printing to check that the viewer is correct, assuming you are checking your current view print viewer print curview curview_stash = viewer.flipbookSettings().stash() #Here you can just specify the parameter that you want to check, you will have to check the documentation for the exact method that you are looking for print curview_stash.frameRange() print curview_stash.resolution() print curview_stash.gamma() Unfortunately it doesn't look like the flipbook stash returns anything that you can iterate over to print out an entire list. Hope this helps R 1 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted August 12, 2019 Author Share Posted August 12, 2019 I hopefully can come up with some solution. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.