lebref Posted August 28, 2019 Share Posted August 28, 2019 Hi everybody, when i'm using Rop/ bake texture or GameDev Sop_simple_baker I'm getting blurry maps , for exemple this one is a white sphere on a black tube: Click to choose files this is really annoying And a bonus question : does anybody knows how to get a B&W bake of the UVS with Gamedev tools baker, Sop_maps_baker or sop_simple_baker? thanks for your help , Greetings, Fred Quote Link to comment Share on other sites More sharing options...
lebref Posted September 12, 2019 Author Share Posted September 12, 2019 just if someone looks for a black and white uv mask founded a solution with gamedevmaps baker. foreach prim + a switch by attribute ( 1= the white uv , 0= all black) then you plug in the 1rst and 2nd input. about blurry maps, i'm still looking for help, i guess i'm not in the good process. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.