CinnamonMetal Posted September 2, 2019 Share Posted September 2, 2019 (edited) I have a point at the center of each primitive, although how do I get the POP to use the primitive to emit, rather then the point ? Edited September 2, 2019 by CinnamonMetal Quote Link to comment Share on other sites More sharing options...
ChrBohm Posted September 2, 2019 Share Posted September 2, 2019 Not sure what you mean. A default POP Network emits from the surface, not the points: https://hdbp.io/uqeIqFFp Or do you want to emit faces? Then just change the "Emission Type" in the POP Source to "All Geometry": https://hdbp.io/JyEwxv0T 1 Quote Link to comment Share on other sites More sharing options...
CinnamonMetal Posted September 2, 2019 Author Share Posted September 2, 2019 (edited) The second option emit faces is what I wanted; although I split the faces using a facet SOP but when emitting they are one piece ? I know it's not emitting once, although that is the goal and not have the emitter remain as the emitter, instead have it break up and disappear, so to speak. Edited September 3, 2019 by CinnamonMetal Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.