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Soft Collision for Smoke


Drughi

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Hey!
Is there a way to have an object with different collision intensities? Lets say a box travel through the smoke. The left side of the box collides fully and the right part collides not at all. Inbetween some smoke is allowed to pass through.

 

The Gas Build Collision Mask has this option "Collide with Non-SDF" I thought I can just use a Volume with different densities instead of a sdf, but this didn't work for me.

Edited by Drughi
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