shadowst17 Posted September 19, 2019 Share Posted September 19, 2019 (edited) Probably an odd question but due to how my works pipeline is a lot of assets tend to be broken with the default conversion done for Houdini(usually the camera) and requires a manual export of certain assets from Maya. I'd like to be able to press a button on my shelf in Houdini that will run Maya standalone and run a python script in said Maya. Edited September 19, 2019 by shadowst17 Quote Link to comment Share on other sites More sharing options...
garf Posted September 19, 2019 Share Posted September 19, 2019 in python subprocess.Popen will get you maya open something like this subprocess.Popen(["path_to_maya.exe", r"scenefile.mb"]) Quote Link to comment Share on other sites More sharing options...
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