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Need help with flip sim out of houdini


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Hi guys, I made this simple sim in Houdini and exported it to C4D to render with Octane V4 as alembic.

 

The problem is that in the first frames, there are those weird polygons on the mesh, maybe normal problems? I didn't manage to fix it so I'm ask if anyone here had this problem before and knows a solution for it.

I will attach the render and my hip filie below.

Thanks in advance.

 

 

RnD_Viscous.v0.hip

lan_rnd_sorvete.mov

 

Edit: I'm sorry admin I messed up with the replies.

Edited by trevisan
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Just now, trevisan said:

So guys, I made this simple sim in Houdini and exported it to C4D to render with Octane V4 as alembic.

 

The problem is that in the first frames, there are those weird polygons on the mesh, maybe normal problems? I didn't manage to fix it so I'm ask if anyone here had this problem before and knows a solution for it.

I will attach the render and my hip filie below.

Thanks in advance.

 

 

RnD_Viscous.v0.hip

lan_rnd_sorvete.mov

 

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