Jump to content
Sign in to follow this  
trevisan

Need help with flip sim out of houdini

Recommended Posts

Hi guys, I made this simple sim in Houdini and exported it to C4D to render with Octane V4 as alembic.

 

The problem is that in the first frames, there are those weird polygons on the mesh, maybe normal problems? I didn't manage to fix it so I'm ask if anyone here had this problem before and knows a solution for it.

I will attach the render and my hip filie below.

Thanks in advance.

 

 

RnD_Viscous.v0.hip

lan_rnd_sorvete.mov

 

Edit: I'm sorry admin I messed up with the replies.

Edited by trevisan

Share this post


Link to post
Share on other sites
Just now, trevisan said:

So guys, I made this simple sim in Houdini and exported it to C4D to render with Octane V4 as alembic.

 

The problem is that in the first frames, there are those weird polygons on the mesh, maybe normal problems? I didn't manage to fix it so I'm ask if anyone here had this problem before and knows a solution for it.

I will attach the render and my hip filie below.

Thanks in advance.

 

 

RnD_Viscous.v0.hip

lan_rnd_sorvete.mov

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×