awie12 Posted October 6, 2019 Share Posted October 6, 2019 (edited) Hi how to make the paint follow to the animation of the mesh. as you can see to this image on the next frame the paint is destroyed. please help thanks. is there any attribute wrangler to make it follow. Edited October 6, 2019 by awie12 Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted October 6, 2019 Share Posted October 6, 2019 53 minutes ago, awie12 said: Hi how to make the paint follow to the animation of the mesh. as you can see to this image on the next frame the paint is destroyed. please help thanks. is there any attribute wrangler to make it follow. Hi, you should animate a geometry after Convert VDB node, then paint it. Quote Link to comment Share on other sites More sharing options...
awie12 Posted October 6, 2019 Author Share Posted October 6, 2019 Just now, vicvvsh said: Hi, you should animate a geometry after Convert VDB node, then paint it. Hello I am using alembic file then convert it to vdb. i try painting before converting it to vdb. and its works but some how after converting it to vdb the paint is not following and breaks like in the pictures Quote Link to comment Share on other sites More sharing options...
awie12 Posted October 6, 2019 Author Share Posted October 6, 2019 I got it now i use paint before vdbfrompoly then use attribute transfer after vdbconvert. Quote Link to comment Share on other sites More sharing options...
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