Krion Posted October 7, 2019 Share Posted October 7, 2019 (edited) Hi, I was wondering how I can render 16 bit EXR images (with CryptoMatte) from Houdini. And how I can check on my Mac how much bit current renders are. The info panel of Finder says about my recent render "Generic HDR Profile", so I guess it is 32 bit? Thank you! Edited October 7, 2019 by Krion Quote Link to comment Share on other sites More sharing options...
malexander Posted October 7, 2019 Share Posted October 7, 2019 Use houdini's iinfo command line tool. It'll give you more information about any image Houdini recognizes. > iinfo test.exr File: ./test.exr (OpenEXR format) Resolution: 2048 x 2048 C (r,g,b): Data: 16 bit float Color Model: RGB Channel Depth: 16 x 3 (48 bpp) A: Data: 16 bit float Color Model: Single Channel Channel Depth: 16 x 1 (16 bpp) Format Specific Information: Image Type: Flat Compression: zips Storage: Scanline Comment: none Created: 2019:09:27 12:49:22 1 Quote Link to comment Share on other sites More sharing options...
Krion Posted October 7, 2019 Author Share Posted October 7, 2019 (edited) 13 minutes ago, malexander said: Use houdini's iinfo command line tool. It'll give you more information about any image Houdini recognizes. Where does the image have to be located? When I paste the Pathname there it doesn't do anything. And when I put the exr in the same folder as the hip and just use the name it doesn't do anything also. When in Home folder I get "Can't open iinfo" Edited October 7, 2019 by Krion Quote Link to comment Share on other sites More sharing options...
malexander Posted October 7, 2019 Share Posted October 7, 2019 You need to run houdini_setup in the shell. But it might be easier just to open the image in COPs with a File COP and check the MMB node info. 1 Quote Link to comment Share on other sites More sharing options...
Howitzer99 Posted October 8, 2019 Share Posted October 8, 2019 If you're in Houdini, you can open a Shell (Windows->Shell), which is basically a shell that includes Houdini environment settings. From there, you can run iinfo, and whole mess of other useful scripts, regardless of which directory you're in. Meaning, you don't have to move your files anywhere special to run. Quote Link to comment Share on other sites More sharing options...
Krion Posted October 11, 2019 Author Share Posted October 11, 2019 Allright. The middle mouse click will do for now. I see that my image is in most planes 16bit, but in the CryptoMatte planes 32bit. But I guess that makes the image a 32 bit image, right? (I guess tilex and tiley stand for the amount of bits?) Anyways: the reason I am asking this is because I wanted to check if the amount of bits may be the reason I have these weird color transmutations with different apps if I use an exr. I describe this problem partly here. If anyone wants to help with that, that would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
malexander Posted October 11, 2019 Share Posted October 11, 2019 EXR is a linear colorspace format. It must be converted to a non-linear colorspace when viewing so that it looks right. When you load it into Houdini, you basically get it displayed with a 2.2 gamma (or, if using OpenColorIO, some colorspace like sRGB or REC709). I couldn't tell you what Finder is doing. 1 Quote Link to comment Share on other sites More sharing options...
Krion Posted November 5, 2019 Author Share Posted November 5, 2019 Thanks @malexander, Your comment made me research what that means. Just for a brief mention: A feature in Affinity called a OpenColorIO adjustment layer saved me with this. For some reason this color profile (lin_p3dcl) converted the image back to how it was in Houdini. Quote Link to comment Share on other sites More sharing options...
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