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node.asCode() Paint Stokes


Joey Kowalewicz

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as code doesn't save geometry delta of the nodes with internal cache

much more robust workflow would be using

hou.Node.saveItemsToFile() or hou.Node.saveChildrenToFile()

and

hou.Node.loadItemsFromFile() or hou.Node.loadChildrenFromFile()

 

which will store them as cpio files the same way as houdini's copy/paste system works

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48 minutes ago, anim said:

as code doesn't save geometry delta of the nodes with internal cache

much more robust workflow would be using

hou.Node.saveItemsToFile() or hou.Node.saveChildrenToFile()

and

hou.Node.loadItemsFromFile() or hou.Node.loadChildrenFromFile()

 

which will store them as cpio files the same way as houdini's copy/paste system works

This is great! Thanks for the advice.

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  • 2 months later...
On 10/10/2019 at 9:11 PM, anim said:

as code doesn't save geometry delta of the nodes with internal cache

much more robust workflow would be using

hou.Node.saveItemsToFile() or hou.Node.saveChildrenToFile()

and

hou.Node.loadItemsFromFile() or hou.Node.loadChildrenFromFile()

 

which will store them as cpio files the same way as houdini's copy/paste system works

Tomas, you deserve a couple of medal for your overall contribution on this forum :) 

Happy new year mate and cheers :)

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