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Vellum patches and UVs

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Hi Guys, I am making a shot where I have a vellum source emitting thousands of cloth patches into a tube. The source geo has UVs and seems to be textured properly in Houdini, However I have to 

export this system to another DCC for rendering at my studio. When I did the export (abc) and apply a material to the export the material does not go on like it did in Houdini. I ensured that the UVs were exported

when I did the export but it would seem that this does not work the same. 


Does anyone have any experience with this? Do I need to do something else to get the UVs to transfer properly? Any help on this would be awesome. Thanks. 


Best, Christian

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