Zunder Posted October 13, 2019 Share Posted October 13, 2019 Hi everyone! In GLSL they use this function called "step" that generates a step function by comparing two values. Is there any alternatives in vex ? Quote Link to comment Share on other sites More sharing options...
symek Posted October 13, 2019 Share Posted October 13, 2019 https://www.sidefx.com/docs/houdini/vex/functions/filterstep.html Quote Link to comment Share on other sites More sharing options...
Zunder Posted October 13, 2019 Author Share Posted October 13, 2019 (edited) 7 hours ago, symek said: https://www.sidefx.com/docs/houdini/vex/functions/filterstep.html Could you give me example on how it works? UPD: I got it) Thanks Edited October 13, 2019 by Zunder Quote Link to comment Share on other sites More sharing options...
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