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Pop grains wokflow question


gao

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  Hello everyone .  i have a question that about pop grains . In houdini I'm used upres sand tool(pointreplicate).but is looks like unreal.

  So  how to realize best point interpolation? Just use pointreplicate or another ways?Thank you very much...

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12 hours ago, gao said:

  Hello everyone .  i have a question that about pop grains . In houdini I'm used upres sand tool(pointreplicate).but is looks like unreal.

  So  how to realize best point interpolation? Just use pointreplicate or another ways?Thank you very much...

what do you mean with "best point interpolation" ?

The only way I found with pop grains is use not use a upres. it's good tool, but in more cases doesn't works correctly or create some flickering part so I prefer to up the quality of my source (= particles sep) and don't use upres/point replicator tools. 

Alternative you can use the grains with vellum because is more fasted respect the pop grains.

my 2 cents

Matteo
 

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12 hours ago, matEvil said:

what do you mean with "best point interpolation" ?

The only way I found with pop grains is use not use a upres. it's good tool, but in more cases doesn't works correctly or create some flickering part so I prefer to up the quality of my source (= particles sep) and don't use upres/point replicator tools. 

Alternative you can use the grains with vellum because is more fasted respect the pop grains.

my 2 cents

Matteo
 

  Thanks for your reply!

   But if I use vellum , the shape of the sand does not look as good as when we use pop grains.  I want to have more particles with the interpolation method but not up the quality of my source ( Because it's too slow). Could you give me some suggestions?

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3 hours ago, gao said:

  Thanks for your reply!

   But if I use vellum , the shape of the sand does not look as good as when we use pop grains.  I want to have more particles with the interpolation method but not up the quality of my source ( Because it's too slow). Could you give me some suggestions?

I know... so you can update your workstation or renderfarm (lol, I'm joke).... seriously you can push how you can and then you can copy some geometry by points and mesh it with vdb.

Mat 

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Thank you Mat 

 

  I founded this message. It looks like useful. i'll try it . so if anyone know that how to  make the best of upres particles . please tell me .Thank you very much.

In addition .If you have the good tools can be share or sell .I will pay for it.

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On 10/25/2019 at 9:22 AM, gao said:

Thank you Mat 

 

  I founded this message. It looks like useful. i'll try it . so if anyone know that how to  make the best of upres particles . please tell me .Thank you very much.

In addition .If you have the good tools can be share or sell .I will pay for it.

 

good to know the other thread....

ps. about the tools for now no, I started to develop something but I have a lot of works on more aspect and so no more time for it. :(

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