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Vector not inverting when hitting surface


CinnamonMetal

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In a attribute wrangler within a SOPSolver I have a hitnormal attribute.

   v@hitnormal = prim_normal(1,primhit,uv);

In another attribute wrangler within the same SOPSolver there is this line of code. The problem, when the points hit the geometry the vector does not invert in the opposite direction ?

vector reflectvector = reflect(v@v,v@hitnormal);

 

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