krishna avril Posted November 5, 2019 Share Posted November 5, 2019 Hi, sorry about the silly question, I'm a beginner. NORMALIZE in vops, what it is used for, I saw many times in tutorials people using, but, nobody explaining about it... what it differs from the clamp node? Quote Link to comment Share on other sites More sharing options...
flcc Posted November 5, 2019 Share Posted November 5, 2019 (edited) A vector can be thought of in terms of two components - a direction and a magnitude. By dividing a vector by its magnitude, we keep only the directional component and discard the magnitude This is what is normalization. In other words normalization transform a vector of any length to a length = 1 vector (a unit vector) It’s what you need to affect orientation of let's say some moving points or particles without influence speed. Or modify any vector orientation without affecting is magnitude Edited November 5, 2019 by flcc 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.