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Large Scale Smoke Simulation Looks Really Bad

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So I have been Having lots of problems to setup the pyro sim on a large scale. Somehow I cant manage to understand the propper settings. 

I would love a result similar to this: 


The size of the my sim is 1:10th of the real size because as I make the sim bigger the problems also get bigger.

I guess it has something to do with the source density and the smoke object

Take a look on how awful it looks down below (I am quite new to this soft)

I am leaving the whole proyect full of notes so you have an easy time helping me :)

Thanks a lot and I am looking forward to learning.







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