philpappas Posted November 8, 2019 Share Posted November 8, 2019 Is this possible with the current sop nodes or do i need vex for this? black is the input curve and blue should be the output. i nt to achieve the same result you have with a blast node but keeping the inbetween (orange) points Quote Link to comment Share on other sites More sharing options...
toadstorm Posted November 8, 2019 Share Posted November 8, 2019 I used minimal VEX for this... just to create the v@sourceprimuv and i@sourceprim attributes. Attribute Interpolate automatically reads these attributes when computing the final values for any attributes that are run through it. interpolate_curve.hip Quote Link to comment Share on other sites More sharing options...
Aizatulin Posted November 8, 2019 Share Posted November 8, 2019 In addition here is a VEX approach (if interested). curve_interpolate.hipnc Quote Link to comment Share on other sites More sharing options...
DonRomano Posted November 9, 2019 Share Posted November 9, 2019 Maybe you can try with 2 resamples sop. Use one to straighten your curve, and then another one to add points back to your straightened curve. Quote Link to comment Share on other sites More sharing options...
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