Jump to content
art3mis

Cached VDBs glitch

Recommended Posts

Getting a repeating error with cached vdbs.

 

See here

 

 

I've tried removing substeps , closing and reopening Houdini to re sim. Still getting this.

Anyone have a clue what might be happening?

Edited by art3mis

Share this post


Link to post
Share on other sites

image.png.14137aa6c0bdac306394ca31abc661ad.png

 

Hi, which cached vdb? Your smoke or your collider. Is the picture showing your vdb boundry from your collider? Maybe try without vdb proxy first, and use the default mode on your static object(ray intersect), and see if this still happens. This way, maybe we can rule out whether the issue is caused by your vdb collider.. 

Share this post


Link to post
Share on other sites

Thanks. Appreciate feedback. Most likely something really dumb I am missing like Dop node pathing. When I find error will share.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×