Jump to content

Breaking down a Cable Generation tutorial


ekreal

Recommended Posts

Hello,

I'm looking for help breaking down this tutorial, specifically the cable generation part, which starts around 26 minutes in. Are there other resources that go more in depth into point-cloud based path searching algorithms? I would like to achieve similar results to the video and be able to generate non-intersecting cables that can be warped around an asset. I know this tutorial is older, so I'm wondering if there is a different way to achieve this with a current addition of houdini.

 

Thanks for the help!

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...