Tomotron89 Posted December 22, 2019 Share Posted December 22, 2019 Hi All, I'm having a problem here where I'm deforming some terrain geo using a vdb network. These are just like growing particle plants which create little mounds in the dirt as they birth. The terrain UV is jittering around as these seeds move through the vdb, reshaping the terrain. I've tried a rest position which would normally work. But i've not had experience using the rest with VDB transformation. I've attached a file and a redshift render. Thanks! ground_deformation_example.zip Particle_Growth_v3-Redshift_ROP1.mp4 Quote Link to comment Share on other sites More sharing options...
Tomotron89 Posted December 24, 2019 Author Share Posted December 24, 2019 Ok figured out that a redshift tri planar will avoid some UV unwrapping issues I was having. Looks a lot better now. Quote Link to comment Share on other sites More sharing options...
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