Jump to content
Sign in to follow this  
logix1390

if-Else in vops

Recommended Posts

Hello,

I am trying to get a simple if -else statement to work in Vops.

I think I have it working but with strange results. Basically I am trying to say if @ptnum > 100 than move up along Y axis.

However, it seems my points are collapsing in . Not sure if I am doing this correctly?

Ultimately I am trying to get this if-else statement working in my flip sim.

Any help would be appreciated. I will attach my scene for any one that wants to take a look.

Thank you

if_else_sops_dops.hipnc

if_else_vops.jpg

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×