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if-Else in vops

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I am trying to get a simple if -else statement to work in Vops.

I think I have it working but with strange results. Basically I am trying to say if @ptnum > 100 than move up along Y axis.

However, it seems my points are collapsing in . Not sure if I am doing this correctly?

Ultimately I am trying to get this if-else statement working in my flip sim.

Any help would be appreciated. I will attach my scene for any one that wants to take a look.

Thank you



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