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wreath

Pyro sim velocity coming out of blue

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Hey guys, I have a pretty simple scene here where I emit some particles and using particles to create density + velocity in a pyro sim,

two unexpected things happening; 

1 - Even if I turn off the Volume source (the one brings velocity) there still some velocity exist in the pyro (showing up at guide)

2- Emitted smoke tend to go dissipiate a little bit  and move downwards (i expect it to be just frozen in mid air) even tho dissipation is off and there is no low temperature or too thic heavy smoke exists.

Anyone can shed some light? thanks!

VelocityProb.hip

Edited by wreath

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1. the velocity is because of the gravity node

2. the smoke moves down because of gravity node

disable the node and it works as you would expect : )

Edited by ejr32123
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Oh!! there is no single parameter left unchecked and i forgot about gravity :D thanks Evan

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haha, no worries. always soooo many things to check...

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