anicg Posted February 7, 2020 Share Posted February 7, 2020 (edited) I'm try to orient the pyramid object to follow the normals of the tube, each pyramid should face where the normal (of the primitive on the tube) is facing. Polyframe on the pyramid doesn't help. Now they are all facing the same way. The last image with the red arrows shows where the pyramids should be pointing. (there is a hip file at the end) orientation in copy to point.hiplc Edited February 7, 2020 by anicg Quote Link to comment Share on other sites More sharing options...
jimeng20 Posted February 7, 2020 Share Posted February 7, 2020 Hi there, First of all, your N attribute need to be on point class instead of vertex. So in your normal sop adjust construct to add normal on points. Second, if you are using pack sop to get the center point make sure you transfer N to the points. Cause the pack won't transfer attributes automatically. Cheers, Quote Link to comment Share on other sites More sharing options...
Sepu Posted February 8, 2020 Share Posted February 8, 2020 No need for a for each there just use the pts. with an extract centroid sop use and an attrib wrangle to create an id. orientation in copy to point.hiplc Quote Link to comment Share on other sites More sharing options...
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