christianl013 Posted February 29, 2020 Share Posted February 29, 2020 Hello, I have a setup similar to a plexus effect where I have a point cloud that has lines connected to the points by proximity. The issue here is that after a time the connected points need to animate to a different position and the lines they are connected to start to pop off and on due to the change in the proximity of the points. Is there a way I can lock this down after they are created so that the lines always stay anchored to the points without losing their connection? I only have a production file right now so I can submit a hip right away, but if anyone has any ideas that would help alot. Thanks. Best, Christian 1 Quote Link to comment Share on other sites More sharing options...
6ril Posted February 29, 2020 Share Posted February 29, 2020 (edited) Hi, maybe you could use a Rest position (on which you connect the point), then attribute-copy the position P from the animated points to the connected ones. here is an example. Note that there's no need for the Rest node in this network, since I simply animated the point on a separate branch. ODforce-plex.hip Edited February 29, 2020 by 6ril Quote Link to comment Share on other sites More sharing options...
christianl013 Posted February 29, 2020 Author Share Posted February 29, 2020 Thanks, that solved it for me. since I was re-sampling the prims I had to put the attrib transfer before the resample, otherwise the point ids were all scrambled. Anyways, thanks for the direction on that. Best, Christian Quote Link to comment Share on other sites More sharing options...
6ril Posted March 1, 2020 Share Posted March 1, 2020 Glad I could help a bit Quote Link to comment Share on other sites More sharing options...
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