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JBmograph

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Hi everyone. 

I've really given up and this is my last hope. I've looked everywhere for a month now and can only find basic "billowy smoke" tuts and pyro fundamental classes but my brain can't register how to make a certain look. 
All I want is to create this atmospheric wispy slow smoke like the example I've linked from Simon Holmedals work.

My scene consists of a fragrance bottle and I want the smoke to crawl across the screen and bump against the bottle at a slow pace like simon has done in this video.


SIMONS EXAMPLE

image.thumb.png.9555845900647713a459eaf1dd772ee7.png


MY SCENE SO FAR WITHOUT THE SMOKE

image.thumb.png.06d4f5ef4009a8acdd3e5602e23b5917.png


All I need is a simple smoke setup like simons and I am struggling to achieve this result. Whenver I try I get clumpy results that tend to dissipate way too fast and just has a horrible movement all together.
I'll also attach my .HIP file for anyone who wants to take a further look at my sim setup so far. I feel like I am not utilising the tool correctly and would love ANY input

LINK TO .HIP FILE

Thankyou.


 

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