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Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4


raducius

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CREATING PROCEDURAL JAPANESE CASTLE

Hi, In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.

How to automatically generate interior and exterior using point instance.

The method allows to add portions that can interact with the player (e.g., opening the doors).

Provides the ability to speed up the creation of content for games.

The tool can be reused in different projects with different types of stylization, because we will use prefabricated props.

 

*Free Demo version: https://gumroad.com/rart#YcpjX

*Full version Gumroad:   https://gumroad.com/rart#iPTrw

*ArtStation Marketplace: https://www.artstation.com/a/164141

 

Video Presentation

 

 

WHAT'S INSIDE?

  • 27 Video Chapters (12 hours of tutorial)
  • Houdini 18  Project File
  • Unreal Engine 4.24 Project File + all assets
  • PDF Documentation (54 pages).
  • HDA Asset

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

 

INTRODUCTION

  • Chapter_1_[1]Project_Setup - 2 min.
  • Chapter_1_[2]Creating_Custom_Nodes - 9 min.
  • Chapter_1_[3]Size_Controls - 15 min.
  • Chapter_2_[1]Creating_Wall&Corners - 40 min.
  • Chapter_2_[2]Creating_ExteriorCeiling&Floor - 44 min.
  • Chapter_2_[3]Creating_Stairs&Ceiling - 38 min.
  • Chapter_2_[4]Creating_InteriorWalls&Doors - 47 min.
  • Chapter_2_[5]Procedural_Tatami_Layout_Generation - 42 min.
  • Chapter_2_[6]Unreal_Engine_Test - 12 min.
  • Chapter_3_[1]Creating_Exterior_Wals&Corners - 31 min.
  • Chapter_3_[2]Creating_Stairs&Ceiling - 25 min.
  • Chapter_3_[3]Creating_Interior_Walls&Doors - 28 min.
  • Chapter_3_[4]Creating_Tatami_Layout - 25 min.
  • Chapter_3_[5]Unreal_Engine_Test - 7 min.
  • Chapter_4_[1]Creating_Interior_Walls - 21 min.
  • Chapter_4_[2]Creating_Exterior_Walls - 24 min.
  • Chapter_4_[3]Unreal_Engine_Test - 5 min.
  • Chapter_5_[1]Creating_Interior_Bridge - 42 min.
  • Chapter_5_[2]Creating_Stairs&Floor - 19 min.
  • Chapter_5_[3]Creating_Exterior_Walls - 27 min.
  • Chapter_5_[4]Creating_Balcony_Structure - 45 min.
  • Chapter_5_[5]Unreal_Engine_Test - 10 min.
  • Chapter_6_[1]Creating_Sides_Floor - 16 min.
  • Chapter_6_[2]Creating_Stairs_Zone - 38 min.
  • Chapter_6_[3]Creating_Ceiling - 22 min.
  • Chapter_6_[4]Creating_Corners - 14 min.
  • Chapter_6_[5]Completion_HDA_Asset - 80 min.

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

 

TOOLS

  • Houdini 18
  • Unreal Engine 4.24

MINIMUM REQUIREMENTS

  • Beginner-Intermediate Houdini Knowledge

 

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

 

*Free Demo version: https://gumroad.com/rart#YcpjX

*Full version Gumroad:   https://gumroad.com/rart#iPTrw

*ArtStation Marketplace: https://www.artstation.com/a/164141

 

Thank you!

HOUDINI TUTORIAL PROCEDURAL JAPANESE CASTLE IN UNREAL ENGINE 4

 

Edited by raducius
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