MIguel P Posted September 9, 2006 Share Posted September 9, 2006 Hello everyone. Yesterday I was doing a VEX shader to simulate lava. When I did it, I apply it to a metaballs surface to do a lava river. I attach the results The shader combines surface color with displacement. LavaFlowing.zip Quote Link to comment Share on other sites More sharing options...
lynbo Posted September 9, 2006 Share Posted September 9, 2006 Really nice MIguel Keep up the nice work. Quote Link to comment Share on other sites More sharing options...
MIguel P Posted September 9, 2006 Author Share Posted September 9, 2006 Really nice MIguelI would like to see it move. Keep up the nice work. Thanks! I've attached a video in the upper message... Quote Link to comment Share on other sites More sharing options...
lynbo Posted September 9, 2006 Share Posted September 9, 2006 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
Overload Posted September 10, 2006 Share Posted September 10, 2006 [quote name='MIguel P Quote Link to comment Share on other sites More sharing options...
zoki Posted September 11, 2006 Share Posted September 11, 2006 very good! but coming from you this is not surprise anymore! regards zoran Quote Link to comment Share on other sites More sharing options...
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