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art3mis

Sphere rotation based on Long, lat

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Posted (edited)

This is more of a general math question I think and doesn't just pertain to Houdini.

 

Given a set of Long, Lat coordinates I need to rotate a sphere which represents the earth.

What would be the general logic to solve this? I know it involves Cartesian to Spherical coordinate translation but that's about it.

 

Edited by art3mis

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