gangland Posted April 1, 2020 Share Posted April 1, 2020 hello guys, i need to simulate two spheres that has honey between them. the simulation start at frame 20, the spheres begin to separate to each other, and the honey should be sticked to spheres while they are moving the honey begun to pull by gravity like real world. i checked on the Stick on Collision, crank some values but the spheres are moving farther and the liquid stand still, floating into nothing. please somebody help me. ive attached and simple setup flip_Sticktest_v00.hip Quote Link to comment Share on other sites More sharing options...
CeeGee Posted April 1, 2020 Share Posted April 1, 2020 Can you try this scene, You collsin geo was setup incorect, no velocity, or vdb for collision. flip_Sticktest_v002.hip 2 Quote Link to comment Share on other sites More sharing options...
gangland Posted April 1, 2020 Author Share Posted April 1, 2020 great dude! working perfectly!! regard the setup, the sop Collision Source isn't the creation of the vdb for cossilision? and in the Stick on Collision options, does it read any velocity or something? Quote Link to comment Share on other sites More sharing options...
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