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How to carve roads into the terrain?


Andromonoid

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Hello everyone, I am new here!

First of all I need to say I am quite the beginner (recently found houdini and I so far am loving it) and my experience with Houdini is very limited. I would want to ask for some help in figuring out how to carve believable roads out into terrain, similar to this video (https://youtu.be/4R2wC6_SBxk). I am following a map where the road needs to follow it, so using this scattering method (the video creator posted a file in the description) does not work for me - unless there is a way for me to get "shortestpath" between multiple points? I tried using a curve but it just does not work. I feel I am at loss in how to get something like this result.

Any kind of help would be appreciated, thank you. :)

 

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