hmihalis1 Posted April 18, 2020 Share Posted April 18, 2020 (edited) Hi, reformulating my question from my previous post: If I have a VOP net animating the positions of a plant mesh with a noise, how do i blend back to a rest position at the end of my frame range so that the animation loops? I've tried the blend shapes node with a time shifted version of the noise but i don't get any transformation. Edited April 18, 2020 by hmihalis1 changed approach Quote Link to comment Share on other sites More sharing options...
Noobini Posted April 18, 2020 Share Posted April 18, 2020 Make Loop. look it up. and is it any wonder you got no reply with your previous post of your jpg ? Serious ? you expect ppl to sit down and repro that network from scratch ? Quote Link to comment Share on other sites More sharing options...
anim Posted April 19, 2020 Share Posted April 19, 2020 or for you can also use Periodic noise with period length matching your frame range Quote Link to comment Share on other sites More sharing options...
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