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Collision jitter.


hoaccg

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Hi everyone. I have a scene make destruction, everything good if I scale scene 5-10 times, but If I use real scale. The pieces jitter at the end. I tried all my best in 1 week, check connect adjent pieces or Constraint networks. But can't find any wierd setup.

Please anyone help me guide how to fix. Thanks so much!!

This problem: you guys can see the wood jitter crazy.. My mind thinking about cone cst got problem, or collision between wood pieces have something bad.

 

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18 hours ago, hoaccg said:

but If I use real scale. The pieces jitter at the end.

I assume Collision Padding parameters are scaled by the scale slider, but what's not is Contact Breaking Threshold

try decreasing Advanced/Bullet Solver/Contact Breaking Threshold parameter and see if it helps

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On 26/4/2020 at 3:06 AM, anim said:

I assume Collision Padding parameters are scaled by the scale slider, but what's not is Contact Breaking Threshold

try decreasing Advanced/Bullet Solver/Contact Breaking Threshold parameter and see if it helps

Yup. that's right.. Thanks so much men!! I spent so much time to fix but you need only 30s ^^

Edited by hoaccg
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