catchyid Posted April 26, 2020 Share Posted April 26, 2020 Hi, I have some moving meshes, they don't intersect, but sometimes they get close to each other. Is it possible to automatically have close meshes "combine" or "merge" similar to how metaball merge when the close to each other? Thanks Quote Link to comment Share on other sites More sharing options...
flcc Posted April 26, 2020 Share Posted April 26, 2020 (edited) May be VDB reshape, eventualy with combine to keep some details ? VDBalls.hipnc Edited April 26, 2020 by flcc 3 Quote Link to comment Share on other sites More sharing options...
catchyid Posted April 26, 2020 Author Share Posted April 26, 2020 Thanks Never used this node before and it's very nice I was going into different direction by scatter points inside meshes, then skin using FLIP skin node with Gaussian filters...but your method is waaaay better, thanks again Quote Link to comment Share on other sites More sharing options...
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