hampuseh Posted April 30, 2020 Share Posted April 30, 2020 Greetings! I am currently trying to use the polywire sop on a cube. This is what happens: The issue is that wherever there are more than 2 lines intersecting the polywire will get messy and some artifacts appears. How would I go about to make the polywire seamless and account for intersecting lines? Quote Link to comment Share on other sites More sharing options...
Noobini Posted April 30, 2020 Share Posted April 30, 2020 like this... vu_boxpolywire.hipnc 1 Quote Link to comment Share on other sites More sharing options...
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