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Sparse Bilowy Smoke buoyancy is canceled


santa_oscuro

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Hi there, I'm newbie and I'm testing pyro. I want that the simulation don't have direction and create smoke everywhere. But when I set the "Gravity direction" to 0, even if I increase other values, such as "buoyancy" or "temperature", the amount of smoke does not increase.

I tried a little of everything and looked for solutions, but I don't get it ... I think I don't understand the examples/solutions well enough to apply it to mine. The only thing that works is “scale time”, but the result of changing “scale time” in any simulation I never liked it.

project.hipnc

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