osmanertasdiken Posted May 15, 2020 Share Posted May 15, 2020 Hi, I'm trying to scatter points onto a ripple sim grid and slide them on the surface with velocity attribute. But points are only getting affected on the first frame and not continuously. I attached the simplified setup to demonstrate the issue, any help would be much appreciated! OdForceParticleSim.hipnc Quote Link to comment Share on other sites More sharing options...
Atom Posted May 16, 2020 Share Posted May 16, 2020 (edited) I'm not sure what your exact goal is, but here is an attempt at dragging particles along with the moving shape element. ap_OdForceParticleSim.hipnc Edited May 16, 2020 by Atom Quote Link to comment Share on other sites More sharing options...
osmanertasdiken Posted May 17, 2020 Author Share Posted May 17, 2020 17 hours ago, Atom said: I'm not sure what your exact goal is, but here is an attempt at dragging particles along with the moving shape element. ap_OdForceParticleSim.hipnc Thanks for your reply, sorry I didn't make it clear enough, I'm actually trying to add debris and bubbles on a ripple grid surface and interact them with ripples. So I need to move the existing scattered points with velocity attribute without emitting any new points. From the attached gif you can see it's not interacting much at the moment with the debris. Quote Link to comment Share on other sites More sharing options...
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