andmotion Posted June 10, 2020 Share Posted June 10, 2020 Hi There, I can't figured out what I am doing wrong trying to apply motion blur to the simple sphere in my scene. The sphere is translated moving in -Y direction. I did create velocity attrib as I presuming motion blur will need that. Then I am going to the Motion Blur tab in Arnold in ROP and turn on transform keys and no motion blur at all. Am I doing something not correct here? Quote Link to comment Share on other sites More sharing options...
Howitzer99 Posted June 10, 2020 Share Posted June 10, 2020 Have you enabled motion blur on the Geometry node? Under Geometry->Arnold->Motion Blur tab, there is a Velocity Blur parameter. It should be enabled by default, with v as the expected motion blur value to be used for calculations. If that fails, check the docs, something might have been missed: https://docs.arnoldrenderer.com/display/A5AFHUG/Motion+Blur Quote Link to comment Share on other sites More sharing options...
andmotion Posted June 10, 2020 Author Share Posted June 10, 2020 (edited) Hey Dave, I did try both with motion blur on in Arnold node in ROP context and also in the Object context. Its not giving me motion blur at all:( I put my hip file here . motionblur.hip Edited June 10, 2020 by andmotion Quote Link to comment Share on other sites More sharing options...
Howitzer99 Posted June 11, 2020 Share Posted June 11, 2020 I started with a fresh scene, applied the velocity trails, and enabled motion blur on the geo node and the render settings. It's working as expected in both Arnold and Redshift. Maybe try a new houdini scene? Quote Link to comment Share on other sites More sharing options...
andmotion Posted June 12, 2020 Author Share Posted June 12, 2020 Yes it must some kind of bug in my plugin then Quote Link to comment Share on other sites More sharing options...
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