plazadelmar Posted June 25, 2020 Share Posted June 25, 2020 (edited) On my render frame, it looks like alpha and color channels cut out part of the smoke. Density looks good but after applying Cd and Alpha those artifacts appear in my render. Does someone know how to deal with this or at least what it is? I have approx 40-50m voxels, I believe the pixelated look comes from there. Edited June 25, 2020 by plazadelmar Quote Link to comment Share on other sites More sharing options...
krishna avril Posted July 13, 2022 Share Posted July 13, 2022 Ohh! I'm having the same problem now with arnold, can someone help how to fix this, please Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.